Graphics and Virtual Environments for Serious Games
نویسندگان
چکیده
منابع مشابه
Multi User Virtual Environments and Serious Games for Team Building
In this study, a team building Multi User Virtual Environment (MUVE) is designed specifically for professional teams to practice and improve communication and collaboration skills in a relaxed, non-task related, game like environment. Web.alive platform is used as MUVE. , by Istvan Banyai, that is used for improving team building skills in real life is adapted into this environment. The game is...
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The generation of spatial audio and audio processing in general using traditional software-based methods and techniques is computationally prohibitive thereby limiting the number of, and type of auditory effects that can be incorporated into applications. In contrast to consumer-grade audio cards, the graphics processing units (GPUs) of video cards have moved away from the traditional fixed-fun...
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The use of serious games and virtual environments for learning is increasing worldwide. These technologies have the potential to collect live data from users through game-play and can be combined with neuroscientific methods such as EEG, fNIRS and fMRI. The several learning processes triggered by serious games are associated with specific patterns of activation that distributed in time and spac...
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The aim of the project is to use serious games in multi user virtual environments for building teams at workplaces so that teams can develop better communication and collaboration skills, and put them into practice in a relax environment. 3D environments are more appropriate for this purpose because of their sense of reality. Avaya Engage platform is used as the multi user virtual environment w...
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ژورنال
عنوان ژورنال: IEEE Computer Graphics and Applications
سال: 2020
ISSN: 0272-1716,1558-1756
DOI: 10.1109/mcg.2020.2998225